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Unity Technologies Unveils Machine Learning Agents

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by Angela Guess

A recent press release states, “Unity Technologies, the creator of the world’s most popular creation engine that reaches nearly 3 billion devices worldwide, has today announced the open beta of Unity Machine Learning Agents (ML-Agents). Available later this year, Unity’s breakthrough AI toolkit will help enable machine learning developers and researchers to train agents in realistic, complex scenarios using Unity with decreased technical barriers than they could otherwise. This is critical future technology for many verticals, including robotics, automotive, and next-generation games. This first-of-its-kind advancement is in alignment with Unity’s mission to democratize access to superior technology and help developers solve hard problems.”

Danny Lange, Vice President of AI and Machine Learning at Unity Technologies, commented, “Machine learning is a disruptive technology that is important to all types of developers and researchers to make their games or systems smarter, but complexities and technical barriers make it out of reach for most… This is an exciting new chapter in AI’s history as we are making an end-to-end machine learning environment widely accessible, and providing the critical tools needed to make more intelligent, beautiful games and applications. Complete with Unity’s physics engine and a 3D photorealistic rendering environment, our AI toolkit also offers a game-changing AI research platform to a rapidly growing community of AI enthusiasts exploring the frontiers of Deep Learning.”

Read more at Business Wire.

Photo credit: Unity Technologies

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